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Friday, August 19, 2011

New Game: Dragon's Dogma

Dragon's Dogma remains a bit of an enigma. We know it's a new "realistic fighting fantasy" game in which you face off against typically Capcom-huge monsters with swords, bows and whatever else comes to gauntlet-clad hand. We know it's open-world, and that it's got some hot talent working on it. You can climb up enemies, which is always cool. But we still haven't seen that much of it in action, and there are still several mysteries surrounding its structure and plot.

One of those mysteries is the party system. You fight in a party of four in Dragon's Dogma – your own custom-created character, and three "pawns". You can command and customise these comrades, but exactly why and how has not been made exactly clear. At Gamescom, Capcom explained how this system works: it turns out that you'll be playing alongside other players' custom companions as well as your own.

You, as the Chosen One, have the ability to summon the Pawns from an alternate universe called the Rift. They look human, and they fight like humans, but it turns out that they are actually otherwordly beings that never age and never die. You get one "main pawn", who is yours to customise – so if you're a mage, you might create yourself a tank pawn in three-inch-thick armour to draw enemies away whilst you fight. There are six character classes in all. 

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